Seth Snyder

I’m currently working at Tellart and for myself on a variety of projects, specializing in cross-disciplinary explorations through research, brainstorming, concept development, and interaction design. In my free time I enjoy writing, pretending that I have a puppy, cooking and eating, riding my Madone 5.1, sketching digitally, making things, reading about the future, collecting inspiration, photographing interesting looking people, and talking to my two aquatic turtles.

Feel free to contact me about freelance opportunities, writing gigs, bike rides, recipe ideas, book recommendations, photo safaris, etc.

Education

04-08
Rhode Island School of Design (RISD) Providence, RI Graduated with Honors, Industrial Design BFA
2007
Babson College Babson Park, MA Product development & entrepreneurship course
2005
Pont-Aven School of Contemporary Art Pont-Aven, France Summer sculpture degree program

Awards & Honors

Current
Johnny Holland Invited to write for the interaction design blog Johnny Holland (http://johnnyholland.org/)
2008
IDSA Student Merit Award Nominated for the RISD IDSA Student Chapter Merit Award Competition, juried by local professional designers
2008
Marc Harrison Award for Excellence in Design & Invention Awarded by the faculty of the Industrial Design department, Devision of Architecture & Design, Rhode Island School of Design, Commencement 2008

Technical Skills

Design Concept sketching, visual storytelling, digital illustration, information architecture diagramming, interface wireframing, Look & Feel development, branding, prototyping at a variety of fidelity levels, graphic & interaction design specifications for web, mobile, and embedded products & services
Research Quantitative and qualitative methods including user interviews, surveys, focus groups, statistical analysis, ethnographic observation, contextual inquiries, wants & needs reporting, personas & scenarios, affinity diagramming, useability testing, heuristic evaluation, written & visual reports
Software Microsoft Office, Photoshop, Illustrator, InDesign, Dreamweaver, Flash, Fireworks, Keynote, Final Cut Pro, Solidworks, Photoworks, Maxwell Render, Basecamp
Programming Working knowledge of Actionscript, Processing, Arduino, HTML, CSS
Modelmaking Foam carving, painting and finishing, plaster & rubber casting, woodworking, metal fabrication, SLA rapid prototyping, soldering, basic electrical
Management Ability to lead teams, manage client relations & expectations, conduct internal ideation sessions, balance complex timelines, logistics, & resources

Experience

Current
Tellart Providence, RI Interaction Designer: manage teams and projects, conduct user research, conceptualize products and systems for web, mobile, and embedded applications, develop information architecture diagrams, prototype proof of concept models, create virtual and physical interfaces, and give client presentations
Current
ThoughtFlows Boston, MA Co-founder & Lead Designer: partnered with entrepreneurs to develop an innovative educational web-app designed to foster greater engagement between teachers and their students
2008
MOTO Development Group San Francisco, CA User Experience Intern: worked with product development teams for clients: Microsoft, Kodak, and Panasonic & lead internal design projects
2007
NASA/Johnson Space Center Providence, RI / Houston, TX Industrial Design Intern: developed full scale concepts for lunar lander suitlock on a team with NASA designers and engineers
2007
Studio 1011 Providence, RI Industrial and Interaction Design Intern: worked on Flash website design & development, product design, and exhibit design
2006
Propane Design Group Atlanta, GA Industrial Design Intern: worked on research, presentation, modelmaking, product design, branding, ideation, and product photography
2005
Honabach Custom Furniture Atlanta, GA Custom Furniture Intern: worked on custom furniture designs, fabricated original works, and installed custom pieces into client’s homes
2004-05
Andrew T. Crawford Ironworks Atlanta, GA Metal Artist Apprentice: worked on a 5 man team fabricating large scale metal sculptures as well as special order products: plasma cut, welded, forged, and installed
references available upon request